While most people tend to think of video games as little more than mindless entertainment, there has been a subtle but significant shift in the gaming world over the past decade. As gaming becomes more widespread and sales become more profitable, plots have become more intricate and development budgets have grown substantially. All of this has led to a new kind of game – a game that raises significant, often religious, questions.

In 2007, the highly anticipated game “Assassin’s Creed” was released, and while wildly popular, the game – complete with its heavily anti-religious themes – was anything but mindless entertainment (as this examination of the 2009 sequel illustrates).  Meanwhile, according to this article, a religious advocacy group for settlers in the West Bank has also found video games useful for disseminating their message.  So, next time you pick up a controller to play that new blockbuster, don’t assume that fun is the only thing the designers had in mind.